Showing posts with label Kevin Cannon. Show all posts
Showing posts with label Kevin Cannon. Show all posts

Saturday, August 30, 2014

Evolution: The Story of Life on Earth


First, let me start off that I am predisposed to like this book. I have read Jay Hosler's other comics, including The Sandwalk Adventures and Clan Apis. Additionally, I met Jay at the Sequential SmArt conference at Juniata College a couple of years ago, and got a chance to hang out, chat, and socialize with him. I even got to eat ice cream at his house afterward with a group of other folks. All this is to say that I know him a lot better than I know the typical writer/artist featured on my blog.

I should also reiterate that I love his comics. They are smart, funny, and a joy to read. This book, a sequel to The Stuff of Life, continues the narrative where scientist Bloort-183 is trying to explain life on Earth to an alien king. Their species is threatened by a disease and they think that examining life on Earth will help them find a solution. So Bloort-183 continues from speaking about DNA to talking about evolution. And whereas the first book was more a report, this one is pitched more as a presentation being made to the king and young prince. And because the latter has not really done his homework, he asks lots of clarification questions, which makes this entire enterprise much more readable and approachable. There are still some dense parts where lots of concepts and vocabulary are explained, but I think this book works overall in terms of being accessible than the first, mostly because it is pitched much more conversationally. Basically, it is Jay Hosler giving a series of funny, smart lectures via images.

Part of the reason for this reading ease is the wonderful artwork by Kevin and Zander Cannon. These two artists are masterful storytellers who are able to balance the exposition and action with a sense of humor. Their characters are vibrant and alive, and their diagrams extremely helpful and informative. Certainly the great storytelling chops they possess are on display in these pages:
The two Cannons are well known for their anthology Double Barrel, with Kevin's narrative Crater XV and Zander's Heck. They also collaborated on the science-themed graphic novels T-Minus and Bone-Sharps, Cowboys, & Thunder Lizards. Hosler is an accomplished science writer, having already published a number of other graphic novels about biology, including the aforementioned The Sandwalk Adventures and Clan Apis as well as Optical Allusions. He talks about his work on these books in this interview.

The reviews I have read about this book have been rather glowing. Kirkus Reviews wrote, "the book may not win over science-phobic readers, but it’s a solid introduction," suggesting it for "adults who want a refresher and high-school teachers searching for a simple primer." Educator Scott Hatfield concluded, "Its engaging characters, informed content, and clever illustrations make this book an excellent selection for anyone, young or old, interested in learning more about evolution." Publishers Weekly stated that by the end of the book readers will find "that they've learned a tremendous amount about earth's evolution, and have had more than their fair share of amusement in doing so."

Evolution: The Story of Life on Earth was published by Hill and Wang, and they provide a preview and more here.


Tuesday, October 15, 2013

Crater XV


This sequel to Far Arden picks up on the exploits of Army Shanks, who is equal parts government agent, roustabout, explorer, and Popeye. In this book, his tale involves him running into a woman who may or may not be his lost love from his orphanage days.These days she is running with some wayward Russians who may be about to launch a rocket from their ship (or they might be dangerous smugglers). Add to this situation 15-year-old Wendy who just wants to get off of Earth via a top secret Canadian space expedition project, a bunch of government agents, and a couple of ragged and worn astronauts, and what results is a book that covers a whole lot of ground, but does it artfully, with a sense of humor and adventure.
The characters are strongly depicted, full of emotion, history, conviction, and longing, but most impressive is the artwork and how it conveys action, movement, and the surrounding environment in such a fulsome manner. It also combines words with pictures in innovative and arresting ways. This cartoon world is so realized and lively that it propels the narrative like a rocket.
This book's creator Kevin Cannon has a growing number of impressive works under his belt, including the collaborations with Zander Cannon (no relation) Evolution, The Stuff of Life, T-Minus, Bone-Sharps, Cowboys, &; Thunder Lizards, and the electronic comic anthology Double Barrel where this story was first serialized.  His art and storytelling are exemplars of economy, wit, and energy.

All of the reviews I have read about this book have been overwhelming in their praise. Seth T. Hahne frankly stated, "I love these books more than I love the vast majority of comics that I love." Publishers Weekly wrote, "Few cartoonists know better the meeting place between grief, humor, and adventure like Cannon, and this second Shanks story is further proof of his abilities as a storyteller." Greg Burgas called it "better than its predecessor." Mike Young rated it 10/10, and Jeremy Nisen raved, "Nothing in the comics canon (pardon the pun) currently merits a higher recommendation in this reviewer's opinion."

A preview and much more is available here from the book's publisher Top Shelf.

Monday, April 15, 2013

Far Arden


Army Shanks sounds like a tough customer, and that name is true to form with the main character of Far Arden. A version of Popeye by way of Canada, he is a sailor, student of history, and explorer who is obsessed with finding the mythical land of Far Arden. This uncharted island lies near the North Pole but is somehow lush and tropical. During his quest he runs afoul of government agents, double-crossers from his past who want his map, a circus owner and a giant man who wrestles bears, a pack of angry orphans, a couple of college students, an ex-girlfriend, and a boy who dresses like a wolf and wants to avenge his father. Many of these folks appear to be one-off characters but are strikingly well developed.

To say this is a fantastical journey is an understatement. There is romance, melancholy, regret, fisticuffs, and intrigue aplenty here, and the story takes many twists and turns which are enhanced by the playful, cartoony art and clever sound effects. I was charmed so many ways by a plot masterfully spun in a complex but not convoluted manner. However the ending is sharply bittersweet, and I am glad to know there is a sequel Crater XV, which is currently appearing serially in the superb digital comic anthology Double Barrel, even if not all the characters make it.

This comic's creator Kevin Cannon has a growing number of impressive works under his belt, including the collaborations with Zander Cannon (no relation), Evolution, The Stuff of Life, T-Minus, and  Bone-Sharps, Cowboys, & Thunder Lizards. His art and storytelling are exemplars of economy, wit, and energy. He speaks more about his career and this book in this excellent interview with Tom Spurgeon from 2009.

Far Arden was nominated for an Eisner Award for "Best Publication for Teens." Other reviews I have read about it concur with this praise and comment on the mix of humor, artistry, and adventure. Matt Peckham gushed, "Far Arden is like breathing that atmosphere laced with caffeine and laughing gas, a romping shaggy-dog story with a not-so-shaggy twist ending, the best practically pocket-sized adventure fiction I’ve read in years." J. Caleb Mozzocco called it "definitely one of the funniest—and most fun—books I’ve read this year." I agree wholeheartedly with Theodore Anderson, who wrote, "His art is a joy to read: characters leap across the page with noodle-limbed physiques, but he can wring surprising emotional depth from their exaggerated features when he chooses." Jen Vaughan wrote, "Far Arden is one of those books you plow through in an excited and ecstatic manner only to slow down towards the end in order to savor every page turn," which is a feeling I can easily relate to in my own reading.

The entire book is available online here, but this is a fun book well worth owning. The hard copy is published by Top Shelf.

Sunday, July 10, 2011

Bone Sharps, Cowboys, and Thunder Lizards: A Tale of Edward Drinker Cope, Onthniel Charles Marsh and the Gilded Age of Paleontology

People today know lots about dinosaurs, to the point where children can become experts in names, eras, habitats, and probable behaviors at early ages. But 150 years ago during the Gilded Age things were very different. Only 9 species of dinosaur were known in North America then, but two men became involved in a conflict that changed that situation. After a brief collaboration, E. D. Cope and O. C. Marsh waged what was later known as the Bone Wars, striving to locate, obtain, and analyze fossils all over the US, particularly out west, and name as many new species as possible. Their falling out precipitated from an error Marsh publicly pointed out about Cope's reconstruction of an Elasmosaurus skeleton, with the head being placed on the tail instead of the neck.

In their haste to discover new species, they turned to dirty tactics, including throwing rocks at each other from their excavation sites, dynamiting sites, destroying fossils, deliberately relocating fossils, filling in excavation sites, and savaging each other through personal attacks in journal articles. The feud spread to the popular press and became quite a sensation. Cope had a head start and some fortune of his own but Marsh had a large inheritance plus the resources of Yale University funding his work. In the end, Marsh named 80 species and Cope 56. Among their findings were some of the most well-known dinosaurs, including Triceratops, Stegosaurus, Allosaurus, and Diplodocus. Along with their discoveries, there were also a number of misconceptions because of their haste to outdo each other, which took decades to suss out.

This graphic novel covers a lot of ground and also shows this duo's interactions with a number of historical figures, including Charles R. Knight, who went on to create some of the first and most recognizable dinosaur paintings; P. T. Barnum, who gathered and bought curiosities for his traveling shows; President U. S. Grant, and Chief Red Cloud, with whom Marsh deals in order to get access to excavation sites. A copious back matter section helps delineate how much of this book is fact and how much is embellished (or not, it turns out).

The product of Jim Ottaviani and Big Time Attic, Bone Sharps, Cowboys, and Thunder Lizards is their first collaboration, and they have since worked on the Space Race story T-Minus. Reviewers have largely enjoyed the book. Todd Klein found many of the intricate details in the art and lettering helped convey the story and set a tone, thought the huge cast of characters was sometimes confusing. Johanna Draper Carlson wrote that the politics made a potentially dusty story intriguing and that it was "Ottaviani's most entertaining book yet." Entertainment Weekly's Tom Russo felt the opposite, that the story needed more fictional embellishments. Personally, I felt the real drama made for a very compelling narrative that bears re-reading.

An excerpt, study guide, and a list of reviews is available from Ottaviani's publisher G. T. Labs.

Thursday, January 20, 2011

The Stuff of Life: A graphic guide to genetics and DNA

Many of the recent advances in genetics were not too long ago thought only possible in the realm of science fiction, so maybe it is only appropriate that science fiction elements are brought in here to explain scientific theories. This graphic novel (which is more of a graphic textbook, if you ask me) includes the full report of Bloort 183, an alien scientist. He comes from an asexual race of beings who resemble sea cucumbers and are being threatened by disease. In seeking a cure, he is charged with researching how life on Earth works.

His report is chock full of information, starting with chemical and biological explanations for how DNA works on the cellular level. From there, Bloort 183's report explains how heredity works, traits get passed on or selected, and how these genetic processes are coming to be manipulated by people. Along the way, many of the major genetic researchers are highlighted, including Darwin, Mendel, Franklin, Watson, Crick, and Thomas Hunt Morgan. Luckily for the reader, the alien monarch who sent Bloort 183 on this mission needs things explained more fully, so what can be dense information gets relayed in more relatable ways.

This book is the creation of Mark Schultz and the brother art team of Zander and Kevin Cannon. Schultz has been working in comics for decades, most famously on sci-fi adventure stories like his Xenozoic Tales (aka Cadillacs and Dinosaurs). He has won multiple Harvey and Eisner Awards and is currently writing the Prince Valiant newspaper comic. The Cannons often work together, on books with Jim Ottaviani and Alan Moore, but Kevin has published his own Eisner-nominated graphic novel Far Arden. Zander's most notable solo work is the Harvey-nominated series The Replacement God. Their expert craft and attention to detail are apparent in the artwork.

This interview segment on NPR sheds more light on what went into the book's making. Along with this media attention, the book has received mostly positive reviews. John Hogan appreciated the mix of serious science information in a not-so-serious format. Berel Dov Lerner thinks that the book is entertaining and informative, even if it does try to tackle a bit much at times. Johanna Draper Carlson was a bit put off by the text heaviness and amount of technical information, but in the comments section it seems like her critiques may be a function of audience.

A preview, video, and other reviews are available here from the book's publisher Hill & Wang.

A sequel of sorts, Evolution, is also available from creators Jay Hosler and the Cannon brothers.

Monday, November 30, 2009

T-Minus: The Race to the Moon

The race to put a man on the moon was one of the greatest competitions of the Cold War, and almost everyone is familiar with the end of contest and Neil Armstrong's famous speech from the lunar surface. What is not as well known is all of the hard work, calculations, and failures that preceded this great accomplishment. T-Minus captures many of the struggles that took place within both the US and the Soviet space programs beginning at T-minus 12 years before the first moon landing in 1969 (that would be 1957 for those of you who don't want to do the subtraction).

Movies like The Right Stuff and Apollo 13 show us the exploits of the astronauts, but they don't show as much about the engineers, technicians, and mathematicians who made space travel possible in the first place. Jim Ottaviani has almost cornered the market in terms of creating graphic novels about mathematics and scientists and here he shows just how much they contributed to the great success Armstrong eventually was celebrated for. However he does not give short shrift to the pilots and other space travelers. He paints a picture of them as people brave and capable enough to fly vehicles that were basically fancy projectiles.

This book contains a wealth of resources provided in an accessible manner. There is a time line of dates that runs parallel to the narrative, chronicling successful and failing launches. The important players in the story are identified clearly, credentials listed, and acronyms explained in footnotes. There is even a bibliography for further reading toward the end, neatly disguised as a newspaper page.

T-Minus would be a great resource for learning about Cold War positioning or aeronautic engineering. More information about the content of the book and Ottaviani's aims as an author can be found in this interview done by Tom Spurgeon. For all of the technical and historical information given, the narrative still flows well from moment to moment, capturing the wonder and spectacle of space travel as well as the tragic moments that often accompanied failure. Reviews online are frequently positive, noting the good blend between facts and drama, such as these by Ted Anderson and Jack Shafer.

The art is crisply presented in black and white. It was drawn by the Cannon brothers, Zander and Kevin, who are frequent Ottaviani collaborators. More about them can be seen at their blog Big Time Attic.

For more science-centered graphic novels, visit G.T. Labs, Ottaviani's official site.
On the T-Minus page, there are teacher resources, preview page links, and other links to space-related websites.