Showing posts with label sports. Show all posts
Showing posts with label sports. Show all posts

Tuesday, May 5, 2026

Young Shadow & The Watchdogs

It's been a minute since I've read a book set in the Double+ universe, and it was high time for me to remedy that. This is the second book to feature the hero Young Shadow, and it is a great one to read right about now, with springtime and baseball season upon us. Also, you do not necessarily have to read the first one to catch what is going on here. The premise here is that Young Shadow and the Watchdogs, a crew of young people, are cleaning up a chemical spill when one of the 'dogs, Elmore, happens upon a baseball glove.

Surprise! the glove is haunted, and soon the nine kids find themselves involved in an otherworldly baseball game. And the stakes are high - if they lose, they lose their eternal freedom(!).

There are many things to love about this book. The sports sequences are exciting and well paced, the overall artwork captures the spirit of a strange and wondrous place, and there is a good dose of humor and heart. I have loved all the books I've read set in Bolt City, and this one is no exception. It's recommended for anyone that like baseball, ghostly adventures, cool character designs, and/or fun.  

Ben Sears is the writer/artist/complete package responsible for this book and all the other Double+ adventures. He is a cartoonist, musician, and animator, and in my humble opinion he should be better known and his books more read. 

All of the reviews I have read of this book have been glowing. Colin Moon called it "a wholly unique, wholly singular book, ready to hook a reader and start a lifelong fandom." Zack Quaintance wrote that although it was not what he expected, he "found the book to be an utter delight." 

Young Shadow & The Watchdogs was published by Fantagraphics, and they offer more info about it here

Tuesday, January 20, 2026

Hoops

I loved reading Hoops, a fictional account of the first Indiana high school girl's basketball tournament in 1976. The books follows the Wilkins Regional High School girls’ basketball team through their bumpy inaugural season. The boy's Bears team is a perennial state power that gets lots of accolades and attention, but the start-up girl's squad suffers in comparison. Those players have to practice in the elementary school gym, deal with tension from peers who think they should stick to cheerleading, and struggle to find funds for basic things they need to run the team, like uniforms, equipment, and buses.

I will try not to spoil much, but they have trials and successes, and luckily they find someone who helps them not only advocate for the team but also find ways to pay for uniforms, travel, and everything they need to compete. This is historical fiction, but it is based firmly on real events, and it is a great way to revisit the recent past and see how it differs from our current realities, and why things are more equitable after Title IX was more fully realized. 

However, this book is not a dry history lesson. It is full of great character moments as well, and it's easy to root for the upstart team, mostly seen through the eyes of Judi. The game and action sequences are exciting and vivid, and the artwork is very clear and inviting. Fans of history, sports, and sports stories will find much to entertain them here.

Hoops is the debut graphic novel by Matt Tavares. He is a long-time children books' writer and illustrator, with more than 20 titles to his name. He speaks about his work on his graphic novel in this interview.

All of the reviews I have read about this book have been positive. Kirkus Reviews summed it up as "a winning tale, all the more exhilarating for its links to history." Beth Kanell called it "a page-turner where determination and hope fill every page." Ofama Umesi opined that it is "delightful and informative on a historical level."

Hoops was published by Candlewick Press, and they offer a preview and more information here

Saturday, May 10, 2025

Check, Please! Book 1: #Hockey

"

Two of my favorite things are comics and hockey, and this book combines both! I cannot think of many books that do both, save for Robert Ullman's Old-Timey Hockey Tales mini-comics, which are great by the way. Check, Please! began as a webcomic, and the first two of the four seasons are collected here. The premise is that we are following the life of Eric "Bitty" Bittle, an incoming freshman to the fictional Samwell University that is located in the real-life state of Massachusetts and plays in the real-life ECAC conference. Bitty is a former figure skater turned hockey player who comes from Georgia, loves to bake and vlogs about his life. He is also gay, and wonders when and how he should come out to his teammates. Over the course of the book, he shares about his struggles to adapt to college life, his quirky teammates, his culinary creations, and his adapting to the rules and rigors of college hockey.

For instance, dealing with contact is new to Bitty...

Over the two seasons in this book, we get glimpses into Bitty's freshman and sophomore years. He transitions from being a newbie to moving into the team house. There is some light hazing, intense feedback from the team captain, heavy partying, and typical college shenanigans. A slight spoiler: It is refreshing to see a bunch of macho athletes appreciate Bitty's baking and sexual orientation with not just tolerance but acceptance and joy. This book is fun to read for its sports intrigue, personal drama, charm, clever banter, and humor. I am very much looking forward to reading the next book that runs to Eric's junior and senior years.

Check, Please! was created by Ngozi Ukazu. She began making webcomics but has transitioned into making graphic novels, including Bunt!, which is about a college baseball player, Barda, which is a YA graphic novel from DC Comics featuring Jack Kirby's Fourth World characters, and the forthcoming Flip. Ukazu speaks more about Check, Please! in this interview.

This series has won a Reuben Award, a Harvey Award, and an Ignatz Award, and it's been very well reviewed. The starred entry from Kirkus Reviews concluded, "A fun and deeply satisfying read for teens." Thoroughly Modern Reviewer called it " a well-written, immensely enjoyable rom-com," and added that "it’s also a delightful exploration of male friendship, a really funny coming of age story, and an exciting look into the softer side of hockey culture." Nick Goodsell summed up, "It’s funny, its heartfelt, its deep, and it’s another great coming of age story for anyone to enjoy!"

Check, Please! Book 1 was published by First Second, and they offer a preview and more information about it here. This book features profanity and some adult situations, so it is recommended for readers mature enough to handle those things, probably more mature teens.

Thursday, April 10, 2025

The Comic Book History of Professional Wrestling

I was a huge wrestling fan when I was younger, in the heyday of "Rock 'n Wrestling" and the rise of the WWF (now WWE), and I was also intrigued by wrestling magazines that showed rankings for other wrestling promotions in other parts of the USA. The Comic Book History of Professional Wrestling helped me make sense of the convoluted history of "the one true sport" and learn about its origins as a sort of carnival attraction and its evolution into the media juggernaut it is today. Along the way, it touches on the unique history of wrestling and its provincial qualities and how they all eventually have been melded into a more national entity for the most part. What is more, this book does not just detail the US scene, but also elucidates about wrestling in Mexico, Japan, Europe, and Canada. 

The artwork is appropriately colorful and dynamic, taking its cues from cartoon superheroes, which I feel captures the bombast and energy of many wrestling personalities. There are a few times when specific images were repeated, which I found a bit distracting and "cookie cutter," but those instances were few. I felt that the art and story worked very well together so this book was incredibly entertaining and informative. Also, the book does not shy away from the more troubling aspects of wrestling, including steroid abuse, accidental deaths, murder/suicides, and the physical toll it takes on people's bodies and brains. I feel it would be great for a budding wrestling fan to learn the background of the profession as well as for non-fans that just want to know what all the hubbub is about.

The Comic Book History of Professional Wrestling was a collaboration between writer Aubrey Sitterson and artist Chris Moreno. Sitterson has written other comic book series, including No One Left to Fight and the upcoming Free Planet, and  Moreno has drawn comics for a variety of publishers. Both creators speak about their work in this interview.

The reviews I have read about this book have been mainly positive, with some reservations. Kyle Cassello wrote that "the recapturing of history will have fans smiling." Ben Abelson summed up, "Overall, readers should find CBSPW a valuable addition to their libraries — a handy quick reference for major formative events and persistent themes in wrestling history that is both illuminating and enjoyable." Greg Hunter found some positive parts of the book but found problems in its overall execution and glossing over some of the more seedy aspects of the business and particular popular wrestlers, opining that "the result is neither a key account of wrestling nor a notable use of comics."

The Comic Book History of Professional Wrestling was published by Ten Speed Graphic, and there is a preview and more information about it here.

Tuesday, February 15, 2022

The Cranklet's Chronicle #1 & 2

The Cranklet's Chronicle is a zine about "women, Baseball, and social change," I think it is a fabulous series. The format is much like the floppy format of  comic books, only with a formal introduction and accompanying interview, and the stories within are remarkable, eye-opening, and riveting. The first issue focused on Joan Payson, a heiress, entrepreneur, and the first majority owner of The New York Mets. I grew up in New York state, but I am a Yankees fan and had never heard of her. I learned much about her and her life, especially how she found a way to bring a new team to the city after the western migration of the Dodgers and Giants gut-punched their fans. 

The second volume was even better than the first, in my humble opinion.

It focused on Effa Manley, the only woman currently inducted into the National Baseball Hall of Fame, while also examining a number of social issues by delving deeply into the history and politics of African-Americans and Latinos in baseball. Manley lived a complex life, growing up as the child of a mixed race couple and becoming a larger than life figure. Eventually, her involvement in baseball, civil rights, and business resulted in her being owner of the Newark Eagles, a Negro Leagues team that won a World Series title.

Both books excel in transporting the reader back in time to the eras of each person while exploring the social and political dynamics they had to navigate. The best sorts of history educate people and also encourage them to re-think what they know about people, places, and events, and these books exemplify these ideals. I learned so much about important figures that I was completely ignorant of, and I was tremendously entertained along the way. I am eager to see if this series continues and where it will go next. It is a superb read for any fan of baseball, history, and/or feminism.

These zines are the creation of Ellen Lindner, an artist who was nominated for an Ignatz Award for her graphic novel The Black Leather Falls. She also has a few other comics about baseball, including a series of webcomics at Medium and the mini-comic Lost Diamonds. Lindner makes comics as a fan, activist, and scholar, and I found it very easy to be swept away by her enthusiasm and expertise. Her artwork is energetic and compelling, and I liked the simple color scheme she employs using black, white, and blue.

I was not able to locate many reviews of these zines, but the ones I have seen have been positive. Martin Brown wrote about #1, "What makes The Cranklet’s Chronicle so great, though, is that Lindner doesn’t just tell Mrs. Payson’s story, even though that’s her stated objective. She weaves Mrs. Payson’s life through several other narratives, tracking American history, baseball lore, New York’s relationship with the sport, and, crucially, her own story." #2 has a 4 (out of 5) star rating on Goodreads.

The Cranklet Chronicle was self-published by Ellen Lindner and you can buy copies directly from her here. I first heard about the zines and got my copies from Birdcage Bottom Books at the listing here.

Friday, August 20, 2021

The Fifth Quarter

4th grader Lori Block LOVES basketball, and she is on her school's team, but she is not so good and only gets to play in the "fifth quarter" when things don't count. After getting a small taste of actual gameplay, she wants more and gets the opportunity to take part in some camps where she can learn more skills and practice. She is driven to succeed and relishes her opportunities, even though her desires come at odds with her friendships.

Lori's friends are not into basketball as much a she is, and at recess they rather play unicorns or four-square than shoot baskets, which causes her distress. She is also awkward at times and makes comments that are meant as jokes but get taken as insults, especially to her fellow "double-dribble twin" Sophia. So she has a lot to navigate in terms of her social world.

Adding to this mix is her family, which includes her mom and dad as well as her younger twin siblings, Jason and Becky. They are all depicted in realistic manner, with a plot following her mother's run for local political office (trying to do something to help the kids) against a smug incumbent, and her put-upon father trying to hold down the fort and keep the two little one's faces out of screens as much as possible. One of the aspects of this books I liked the most was how much space and respect was given to her family, who are important players in this story, which I find is not often the case in YA/tween graphic novels.

This book excels at capturing the excitement of the games as well as the variety of social and emotional dynamics. The relationship aspects of this book are complex and compelling, and I love how it captures the messiness/uncertainties of human interactions and growing up. Just check out this sequence from early on in the book:

In terms of artwork, I think that the coloring pops and the facial expressions and gestures are economical and highly expressive. I found the Fifth Quarter to be utterly riveting and read it in one sitting. It's a very human and relatable book that I feel I will revisit multiple times. If there is any justice in the world, it will sell millions of copies.

I am a big fan of this book's author Mike Dawson. He has written and drawn a few graphic novels over the years, including Freddie & Me, Angie Bongiolatti, and Troop 142. He also has done a lot of  graphic nonfiction and essay work, including the collection Rules for Dating My Daughter and plenty of comics for The Nib. He speaks about his work on The Fifth Quarter in this interview.

All of the reviews I have read about this book indicate its high quality. Publishers Weekly wrote that it was full of "sincerity, humor, and strong character development." Kirkus Reviews gave it a thumbs up, concluding, "Nothing but net." Hillary Brown commented about Dawson's art style and storytelling, especially on how refreshing it was to see the adults portrayed as "real humans, dealing with their own shit."

The Fifth Quarter was published by First Second, and they offer a preview and more information here. It is also the first of a series, and I am eager to see more of these characters and their lives.

Friday, September 25, 2020

Dragon Hoops

If you have been reading graphic novels (or this blog) for any length of time, you are probably familiar with this book's author Gene Leun Yang. He is one of the premier comics creators working today and a former National Ambassador for Young People's Literature. Additionally, he was awarded a MacArthur Fellowship and has also won the Printz Award for his graphic novel American Born Chinese. He also has won multiple Eisner Awards. He has explored themes of immigration, belief, identity, and growing up in his many works, including The Eternal Smile, Level Up, The Shadow Hero, the twin volumes Boxers & Saints, and New Superman. And (fun fact), I'll be talking with him this week about Superman Smashes the Klan.
 
The work on hand here, Dragon Hoops, is a rather personal one, about the 2014-2015 Bishop O'Dowd High School basketball team and their march toward a state championship. At the point of this story, Yang had worked at the school for 17 years but was not really much of a sports fan. Part of what drew him to the tale was the fact that the school had made the championship game before and was 0-8. Coach Lou Richie was an alum who played in one of those games and had coached teams in a few more, so his deep involvement and passion are palpable. Further, Yang was fascinated by the collection of players, a diverse set of high school boys with different viewpoints and goals, and how they came together as a team. So, there are lots of people to root for and engage with in this book. As a slight spoiler, Yang becomes a sports fan at the end of the book.

He does a superb job of tackling individual games and the drama they contain. His storytelling in these instances is as powerful as any sports narrative I've read or seen. But this book goes beyond the games. It lets us get to know the students (at least the ones who let Yang get to know them). It shows a side of what being a student athlete entails, with a nuanced exploration of race in multiple arenas. It also dives deep into history, giving background on the school, Catholic schools in general, and the history of basketball going back to Dr. Naismith. The coloring by Lark Pien further makes the games dynamic but also elucidates the many facets of the story. The work on this book is clearly extensive and beautifully presented.

Pushing beyond the boundaries of the sports narrative is a long thread of Yang making explicit that this book is a comic that he is composing. As such, it is full of omissions, biases, and intentional choices to force a certain type of narrative on the proceedings. It is fascinating to see him struggle with the decision to include Coach Phelps, a legendary figure at the school, because of unsettled allegations of sexual misconduct. It is also interesting to see him wrestle with two large decisions, one of whether to quit teaching and focus on creating comics full-time, the other whether or not to accept the position to write Superman for DC Comics, which is a lifelong dream. I also liked some of the metanarrative flourishes, such as when he discusses the specific ways that a student-athlete wants his hair to be depicted, with the conversation literally drawing out his options. This book is clever and self-aware, as much a meditation on the creative process as it is a product of said process.

I can say with authority that this book offers much to a wide array of readers, whether they are sports fans or not. It is a long book but so compelling that I devoured it. Giving more insight into potential audience, reviewer Esther Keller opined, "I think the storytelling style is a bit sophisticated and better suited to high school students, but some middle school kids, especially those into basketball, can and will enjoy the story."

The reviews I have read about this book have been glowing. Michelle Falter wrote, "I love how this book is a sports novel about a coach and his team trying to win State for the first time, but also it delves into so so so much more. It deals with everything from fitting in, microaggressions and racism, to self-doubt and taking chances." In a starred review, Publishers Weekly concluded, "Using a candid narrative and signature illustrations that effectively and dynamically bring the fast-paced games to life, Yang has crafted a triumphant, telescopic graphic memoir that explores the effects of legacy and the power of taking a single first step, no matter the outcome." Jerry Craft wrote, "Framed from the start as a book about the struggle to create a book, Dragon Hoops animates the inner conflict between Gene Yang, computer science teacher; Gene Yang, family man (his wife and four children appear throughout); and Gene Luen Yang, graphic novelist. Is it possible to do all these things simultaneously without literally being Superman?" Kirkus Reviews wrote, "This creative combination of memoir and reportage elicits questions of storytelling, memory, and creative liberty as well as addressing issues of equity and race."

Dragon Hoops was published by First Second, and they offer a preview and more information about it here.

Friday, April 10, 2020

The Crossover

This book is an adaptation of the 2015 Newbery Award-winning novel, and it relies heavily on text language. Most likely this is due to preserving the verse from the source material, but I still feel it is a very engaging and moving book. Its main character is 12-year-old Josh Bell, the star basketball player on his junior high basketball team. He is very confident and flashy, wearing his hair in dreads. He revels in the attention he gets from his athletic prowess. He is also influenced heavily by hip-hop culture, and his voice is full of flavor and verve, as you can see from how he introduces himself in this book.
Josh plays along with his twin brother Jordan (JB), and the two of them are very close until a new student (whom he calls "Miss Sweet Tea") complicates their relationship. He seeks advice on how to deal from his dad, a former professional basketball player, and less so from his mom, who is the vice-principal at their school. All of these relationships have there own tensions, which make for all sorts of drama and intrigue that get heaped on top of the ups and downs of individual games and the competitive season.

I found this book to be very engrossing and affecting. The artwork was very expressive, and I loved its interplay with text. The expressions and actions are very clear, and the storytelling is able to go between the bombastic aspects of athletic competition as well as more quiet moments of reflection or emotional responses. Sometimes adaptations of novels can be done in a loose or quick fashion, but I this one is very thoughtful and successful. I have not read the source material, but this book really left an impression on me as I could not put it down.

This book was written by Kwame Alexander and illustrated by Dawud Anyabwile. Alexander is a best-selling author of over 30 books, including Booked and Out of Wonder. Anyabwile is a veteran artist who is best known for the Brotherman series of graphic novels.

All of the reviews I have read of this book have been positive. Marissa Moss concluded, "This is a graphic novel for people who don't like graphic novels, a sports book for readers who don't like sports books. It's a strong story that breaks through genres, well told through a magical combination of words and pictures." In a starred entry, Kirkus Reviews summed up, "Flashy and engaging with emotional depth—a slam-dunk thrill." Esther Keller wrote, "I think that visual learners will absolutely love this adaptation, and I will be highly recommending it to students — even if I can’t categorize it as standard."

The Crossover was published by Houghton Mifflin Harcourt, and they offer a video preview and more info about it here.

For those interested in hearing more of the novel, author Kwame Alexander read the book aloud during this time of self-quarantine and "shelter in place," and you can find each update on his Twitter feed.

Friday, March 20, 2020

Noisemakers: 25 Women Who Raised Their Voices & Changed the World

Noisemakers is an impressive collection of stories, 25 mini-biographies of notable women who have left profound marks on the world. This project was accomplished by 25 different creators, who were all women or non-binary, which adds a unique take on these accounts as well. The book is divided into six sections (Grow, Tinker, Play, Create, Rally, and Explore) that cast a light on scientists, inventors, athletes, artists, activists, and explorers. Some of the figures, like Hedy Lamarr, Frida Kahlo, and Rosa Parks are well known, but there are others, like Emily Warren Roebling, Madam C.J. Walker, and Junko Tabei that I knew little or nothing about beforehand (and shame on me!). I think they did a great job of covering a wide array of people and nationalities, and even though this book is aimed at younger readers I feel it is also an informative introduction to older ones.
The artwork in this volume covers as wide a range of pallettes as it does subjects. Some, like Shauna Grant's take on Maya Angelou, are more manga-inspired and cartoonish. Others, like Rebecca Mock's account of Ida Lewis, hew a little more to reality. I think all of the stories are extremely well illustrated, and the worst thing I can say about this book is that some seem more fleeting and slight than others. 8 pages is not a lot of space to work with, and some of the entries are more dense, in terms of panels and information, than others. Still, this is a great book full of excellent stories. It's a wonderful introduction to these women and a jumping off point for those seeking out further reading.
The mix of creators in this book is admirable, with more seasoned creators as well as new faces. For me, the most notable entries were Emil Ferris's bio of Mary Shelley, Lucy Knisley's look at Julia Child, Molly Brooks's tale of Kate Warne, and Jackie Roche's account of Nellie Bly. But there is not a clunker in the bunch. More context about the book and the process of making it can be found in this interview with editor Erin Bried.

The reviews I have read of this book have been positive. tasting menu of short biographical comics...[that] serves up enticing bits of history for an array of readers with varying interests."

Noisemakers was published by Alfred A. Knopf, and they offer more info about it here.

Wednesday, June 5, 2019

Kate's Really Good At Hockey

This past year, I served as a judge for the Excellence in Graphic Literature Awards presented at the Denver Pop Culture Con. As part of my duties, I am charged with reading and rating a bunch of books, and I thought I'd take this month to highlight some of my favorites from this year's submissions.
Someone's excited!

As a big fan of the sport, I was excited to read Kate's Really Good at Hockey. It is about a teenager from Nashville who, like the title says, is really good at hockey. She's so good that she gets invited to a prestigious hockey camp in Denver, Colorado. There, she is not so much the big fish in the small pond but comes to see what it's like to play with others who are just as good, if not better, players.

There are obstacles Kate has to face on ice, including a couple of French-Canadian skaters who get under her skin and the coach whom she has long admired from afar but is pretty hard on her performance and demeanor. Off the ice, she also has to deal with a few issues. While at the camp she comes to stay with her grandmother, with whom she has had a pretty distant relationship. They start off icy, with Kate being tasked with specific chores she does not appreciate.
Kate does not really get why her mom made her stay there, but over time learns a couple of family secrets that put a different spin on things. Over the course of the book, Kate learns much about herself, her family, and the game of hockey. I very much enjoyed the characters, the plot, and the artwork, and I'd love to see more books like this, or even a series about these same characters.

Kate's Really Good At Hockey was written by Christina M. Frey and Howard Shapiro with art drawn by Jade Gonzalez. Frey is an editor and writer, and this site may or may not be hers, as I am not sure if there are two people with the same name who live in Maryland who work on books. Shapiro is an accountant by day and publisher by night, and he has written and published several comics, including a few other graphic novels about hockey. Gonzalez is based in Chile, and she has worked on a series The Oswald Chronicles. There is more info about this book's creation in this article.

I had a tough time finding many reviews of this book, but they were all were positive. Laura Astorian wrote, "The illustrations and inks pop and are engaging, the characters are emotive, and the hockey is full of action." Tonja Drecker added, "It's wonderful to see a middle grade book with girls and hockey, and one that hits the game with all that hardness the game holds." Kristen opined, "I like the dedication that Kate displays – even in the face of adversity – and would think she could be inspirational for young hockey players."

Kate's Really Good At Hockey was published by Animal Media Group, and they have more info about it here.

Sunday, September 10, 2017

Fantasy Sports Number 3: The Green King

This just in: Comics creator Sam Bosma, who is also known for his work as an artist on the cartoon show Steven Universe, has created another masterful graphic novel in the Fantasy Sports series. Fans of this blog might have realized by now that I am in love with these books (please see reviews for books 1 and 2). In this third book, they wash upon an island where a great beast has taken control. And there is a change of pace, narratively speaking, as the duo gets separated. Left to her own devices, Wiz gets to take part in a lot more action, embroiled in a mini-golf match with the titular Green King. Along the course, she learns much about him and how he has been reduced to his current state of despair.

Mug, conversely, is imprisoned and does not see much action. Still, with his interactions with his jailers and a couple of key flashbacks to the early days of the Order of the Mages, things get put into a different context. At the end of the book, when the two are reunited (spoiler- I guess), they compare notes and what they have observed and come to the conclusion that things they have taken for granted might be very much up for contest. Something about the Order stinks, and in the next book a whole lot of shoes are going to drop.

One of the best things about these books is their size, big enough to feature the gorgeous artwork and invite repeated rereadings to see all the detail and Easter eggs strewn about. Personally, it will kill me that I have to wait a year for the next, final book in the series. It is consistently phenomenal. If you love great comics, fantastic character designs, action, intrigue, humor, and a dash of sports, this series is for you.

All of the reviews I have read about this book have been very positive. Kirkus Reviews called it "A hole-in-one," adding, "This slim, oversized volume is fast and furious fun, mixing fantasy and sports in a distinct and refreshing way." Stephanie Cooke wrote, "There are plenty of great indie and small press books out there, but few are as beautiful and as fully realized as Fantasy Sports." Antony Esmond opined, "The energy of this series is off the scale and after one read I’ll guarantee that you’ll head back to see what Easter Eggs you missed."

Fantasy Sports Number 3 was published by Nobrow Press, and they have a preview and more information available here. There is also a video preview available here.

Thursday, August 25, 2016

Fantasy Sports No. 2: The Bandit of Barbel Bay

Fantasy Sports No. 1 was one of my favorite graphic novels of 2015, and it had a lot to live up to. This second volume in the series came out recently, and it is a worthy follow-up. It might not have made me laugh quite as much as the first book, but I did laugh in a few places. And I very much liked how it filled me in more about Wiz's background as well as the universe where all this takes place. I feel that the first book was more enjoyable perhaps, but this second volume is more substantial and the better of the two.

The set-up here is that our two mismatched mages, Wiz and Mug, are on another retrieval mission, and they end up stranded on an island of amphibious creatures.
 

The island's inhabitants have a low opinion of the Order of Mages, which sets our duo on edge. Still, circumstances follow where they lose their loot and have to take part in a tournament in order to win it back. The game here is beach volleyball, and Mug pretty much dominates through brute strength until they are faced with the island's champions, Yahma and Yahmi. Can Mug and Wiz figure out how to actually work together? You have to read the book to find out. But I will say that this volume ends in a much more open-ended manner than the first, and Fantasy Sports No. 3 cannot get here fast enough.

As with the first book, this one was a delight to read. The large-sized pages display the gorgeous artwork in excellent fashion. The story is fast, emotional, and suspenseful. The action sequences are well choreographed, and the details bring out a great sense of reality and humor. Sam Bosma, who is also known for his work as an artist on the cartoon show Steven Universe, has created another masterful graphic novel. He speaks more about his work on this book in these two interviews (1 and 2).

This second book in the series has received some great reviews. Publishers Weekly deemed it a "good-hearted and beautifully drawn sequel." Kirkus Reviews called "this second volume more substantial than the first." Dustin Cabeal remarked on the "strong storytelling with both the writing and the visuals."

Fantasy Sports No. 2 was published by NoBrow Press, and they have a preview and more available here.

Tuesday, December 15, 2015

Michael Jordan: Bull on Parade

Michael Jordan: Bull on Parade is an energetic and bombastic look at one of the greatest basketball players of all time who also happens to be one of the largest international marketing figures. This biography hits the high points in his life, from his early frustrations at not making his high school basketball team, to his time in Chapel Hill where he won a national championship, to his two stints with the Chicago Bulls where he eventually won six world titles, to his attempt to break into major league baseball, to his many business successes. It is clear that this book is the work of a fan, and MJ comes off as a larger than life figure, but there are also references to his darker aspects of his life, including his gambling habit, at least one mistress, and the strange circumstances his father's murder.

What I really enjoyed about the book is how it situates the man in his times and context, making some connections to social issues such as race, censorship, shady business practices, poverty, and violence. I think this is especially a good contrast, as Jordan himself has distanced himself and never really publicly voiced his views on such matters. Also, where I think the book really shines are in its depictions of game action. It shows pivotal scenes from all the Bulls' championship runs, and those scenes are simultaneously bright, powerful, and dynamic. Just check out the sequence below:
However, as good as the art is in places in the book, there are other instances where it looks a little muddy. Also, I think that the author tries to pack a little too much into the book to the point where some context gets lost. I paid a lot of attention to MJ's basketball career, and I get many of the references to the times and circumstances around his life, but I felt some major topics were given short shrift. For example, there is very little about his relationship with Nike in here, which I find strange given how globally omnipresent his Air Jordan sneakers were and still are. Also, there are many scenes that I feel fly by because they are given little context and some panels that may be throwaways because the characters depicted within are not really introduced or explained. Take for instance, this one from MJ's appearance on Saturday Night Live. Would anyone who did not already know what this was get it?
Still, I think that overall this is a fun book that fans of basketball and Michael Jordan in particular would enjoy. It is the creation of Wilfred Santiago, a graphic artist currently living in Chicago. He is known in graphic novel circles for his excellent biography 21 - The Story of Roberto Clemente. It seems to me that he excels at telling stories about the athletes who have figured large in his life. He speaks more about his work on the MJ biography in this interview.

Most of the reviews I have read about this book have been positive, though some offer reservations. Michael Bettendorf summed up his review, "Santiago’s drawings and colors bring a unique style into the comics medium and offers great snapshots into the life of Michael Jordan, but if you’re expecting a full-fledged biography, you’ll be disappointed." Publishers Weekly commented positively about "a strong, tightly-written narrative that often deftly illustrates social issues of the time." Shea Hennum had much praise about the book, especially because "Wilfred Santiago does a fantastic job of getting me to buy into a subject I have no real interest in."

Michael Jordan: Bull on Parade was published by Fantagraphics, and they have a preview and more information about the book available here. There are a few "bleeped" swear words and some mature situations with infidelity,  but I do not think there is anything that a reader in middle school or above could not handle.

Saturday, May 30, 2015

The Art of Running


Steve Prefontaine died in 1975 at the age of 24, but he left behind a legacy rare for a modern track and field athlete. He attended college and ran track for coach Bill Bowerman, a hugely influential figure and co-founder of the massive athletic shoe company Nike. He also competed at the 1972 Olympic Games and did not win a medal, but what he did was capture many people's attention with his approach to running and outspoken ways. He became a celebrity of sorts, almost like a rock star, but a car accident cut his life and career short. His rise to fame and untapped potential have fascinated people for decades, and his life has been portrayed in not one but two bio movies released as major motion pictures.

The Art of Running is in part another telling of his biography, done this time as a graphic novel, but it is also a look at his life and beliefs in a way that get at the man and his motivations. I can tell from the well detailed artwork, the attention to specific life episodes, and the way his thoughts are delineated that this book is a real labor of love. I appreciated how the book focused on various aspects of his life, not just his later successes and international presence but also his early days where he learns to run and encounters many interesting personalities, chief among them his coach at the University of Oregon.
I felt that overall the book succeeded in showing a reader (even one who did not know who Prefontaine was) much about his life and times as well as what it was about him that made such an impression. The quotations that kick off each chapter went a long way in establishing a definitive line of thought that unified the narrative. This biography was not just a dry portrayal of facts but a fleshed out, compelling portrait of an extraordinary person.

The only drawback for me about this book lay in the way it ended, and I am uncertain if the creators quite stuck the landing. The scene where he died was a little bit vague for my tastes, with an abrupt transition from a scene of a car crashing to a magazine cover tribute. If I did not know his story I don't think I would have understood quite what was going on. In a way, his death was accidental and somewhat nebulous because of contrasting accounts, so perhaps that vagueness was intention. I think that it certainly creates enough curiosity that an interested reader would seek out more information, but I could also see it leading to some disappointment at the unclear ending of what has been up to the that point a very well crafted set of events. I won't way that the book was ruined by any means, because I quite enjoyed it; I just felt that one key sequence came off a bit wonky.

This book was funded as a Kickstarter project by the husband/wife team of Matthew J.J. and Megan Crehan. Matthew is a running enthusiast, author, and comics creator who is best known for his revival of the British "Tough of the Track" character Alf Tupper. Megan is a photographer and, as far as I can tell, has no other comics credits. The artwork, done in pleasing, realistic, and simple painterly style, is by Sigit Nugroho.

All of the reviews I have read about this book have been positive. Jonathan Gault called it "a fitting tribute to the man and a nice resource for anyone looking to learn (or re-familiarize themselves with) the story of Steve Prefontaine." Matt Rasmussen wrote, "The storytelling is solid and I found the artwork mesmerizing." Richard Bruton opined that this book hit "that happy medium of storytelling and fact, and doing it with style, picking the best elements and presenting them well."

The Art of Running is available directly from Matthew Crehan here (he is in the UK, so international shipping rates to the US would apply).  He also has preview pages and more information on his website.

A review copy was provided by the authors. Thank you!

Saturday, May 10, 2014

"21" The Story of Roberto Clemente


Roberto Clemente was the first Latino player inducted into the Baseball Hall of Fame. He was a record breaking batter who played outfield for the Pittsburgh Pirates. Over his career he won two World Series, amassed 3000 hits, and had a rifle of an arm, but most importantly he became involved with many humanitarian efforts and gave much to those in need from other countries. He died in 1972 in a plane crash while in the process of delivering supplies for disaster relief following an earthquake in Nicaragua. Major League Baseball honored him by naming an award after him, "given annually to a player who demonstrates the values Clemente displayed in his commitment to community and understanding the value of helping others."

Those are the facts of Clemente's life, and this book "21" takes them and breathes life and energy into them. Working with a limited palate of color, the art is full of personality, verve, and emotion. Below you can see a scene from Roberto's childhood when his love for baseball was kindled.
I got a good sense of four major periods of his life: his childhood coming from little means, his frustrating minor league years (drafted by the Dodgers, he was not called up, perhaps because they did not want too many "dark" players on the club), his impactful major league career, and his humanitarianism. There is great storytelling throughout this book, but where it really shines is in the baseball sequences. Here, Santiago cuts loose with imagery, line, and design, creating some scenes of beauty and wonder.


Of course there had to be some editing of his life and some areas were not given as much space. Santiago journalistically shows some of what Clemente had to deal with, including announcers Anglicizing his name to "Bob" (which he hated) and yelling "Arriba! Arriba!" (a la Speedy Gonzalez) when he made a big play, but he does not really comment on how these things may have affected the ball player.  I also saw much reverence in his depiction of Clemente, but not so much about how much he impacted baseball as a player who drew many more Latino players into MLB with his huge presence. However, Santiago more than makes up for these absences with his rich portrait of Puerto Rico's history and culture intertwined with Clemente's life. I learned quite a bit more history of the island than I expected to, and that context enlivens everything. Even with the limited color palate, this story is vibrant and rich.

Wilfred Santiago, like Clemente a native of Puerto Rico, put much love, craft, and detail into this book. He is a graphic artist currently living in Chicago and is at work on a biography of another titanic sports figure, Michael Jordan, called Bull on Parade. Santiago speaks about his art and career in this interview. Much more information about Santiago's work on this book can be found in this article.

"21" has received much positive attention and praise. It was named one of the Library Journal's Best Books, a YALSA Great Graphic Novel, and one of Booklist's Top 10 Graphic Novels. Comic Alliance's David Brothers called the book "a treat," and added, "its 200 pages fly by, the visuals are great, and the dialogue dead-on." Spitball's Mark W. Schraf summed it up as "captivating, revealing, and dramatic." Offering a contrary opinion, Jeffrey O. Gustafson wrote that this book is an excellent comic but a poor biography full of "cardboard cutouts moved around at the service of the plot."
Its 200 pages fly by, the visuals are great, and the dialogue dead-on.

Read More: ’21: The Story of Roberto Clemente’ Blazes Trails And Breaks Hearts | http://comicsalliance.com/roberto-clemente-biography/?trackback=tsmclip
Its 200 pages fly by, the visuals are great, and the dialogue dead-on.

Read More: ’21: The Story of Roberto Clemente’ Blazes Trails And Breaks Hearts | http://comicsalliance.com/roberto-clemente-biography/?trackback=tsmclip
Its 200 pages fly by, the visuals are great, and the dialogue dead-on.

Read More: ’21: The Story of Roberto Clemente’ Blazes Trails And Breaks Hearts | http://comicsalliance.com/roberto-clemente-biography/?trackback=tsmclip
Its 200 pages fly by, the visuals are great, and the dialogue dead-on.

Read More: ’21: The Story of Roberto Clemente’ Blazes Trails And Breaks Hearts | http://comicsalliance.com/roberto-clemente-biography/?trackback=tsmclip
Its 200 pages fly by, the visuals are great, and the dialogue dead-on.

Read More: ’21: The Story of Roberto Clemente’ Blazes Trails And Breaks Hearts | http://comicsalliance.com/roberto-clemente-biography/?trackback=tsmclip
Its 200 pages fly by, the visuals are great, and the dialogue dead-on.

Read More: ’21: The Story of Roberto Clemente’ Blazes Trails And Breaks Hearts | http://comicsalliance.com/roberto-clemente-biography/?trackback=tsmclip
Its 200 pages fly by, the visuals are great, and the dialogue dead-on.

Read More: ’21: The Story of Roberto Clemente’ Blazes Trails And Breaks Hearts | http://comicsalliance.com/roberto-clemente-biography/?trackback=tsmclip
Its 200 pages fly by, the visuals are great, and the dialogue dead-on.

Read More: ’21: The Story of Roberto Clemente’ Blazes Trails And Breaks Hearts | http://comicsalliance.com/roberto-clemente-biography/?trackback=tsmclip
Its 200 pages fly by, the visuals are great, and the dialogue dead-on.

Read More: ’21: The Story of Roberto Clemente’ Blazes Trails And Breaks Hearts | http://comicsalliance.com/roberto-clemente-biography/?trackback=tsmclip
Its 200 pages fly by, the visuals are great, and the dialogue dead-on.

Read More: ’21: The Story of Roberto Clemente’ Blazes Trails And Breaks Hearts | http://comicsalliance.com/roberto-clemente-biography/?trackback=tsmclip
Its 200 pages fly by, the visuals are great, and the dialogue dead-on.

Read More: ’21: The Story of Roberto Clemente’ Blazes Trails And Breaks Hearts | http://comicsalliance.com/roberto-clemente-biography/?trackback=tsmclip
Its 200 pages fly by, the visuals are great, and the dialogue dead-on.

Read More: ’21: The Story of Roberto Clemente’ Blazes Trails And Breaks Hearts | http://comicsalliance.com/roberto-clemente-biography/?trackback=tsmclip
Its 200 pages fly by, the visuals are great, and the dialogue dead-on.

Read More: ’21: The Story of Roberto Clemente’ Blazes Trails And Breaks Hearts | http://comicsalliance.com/roberto-clemente-biography/?trackback=tsmclip
a treat. Its 200 pages fly by, the visuals are great, and the dialogue dead-on.

Read More: ’21: The Story of Roberto Clemente’ Blazes Trails And Breaks Hearts | http://comicsalliance.com/roberto-clemente-biography/?trackback=tsmclip
a treat. Its 200 pages fly by, the visuals are great, and the dialogue dead-on.

Read More: ’21: The Story of Roberto Clemente’ Blazes Trails And Breaks Hearts | http://comicsalliance.com/roberto-clemente-biography/?trackback=tsmclip
a treat. Its 200 pages fly by, the visuals are great, and the dialogue dead-on.

Read More: ’21: The Story of Roberto Clemente’ Blazes Trails And Breaks Hearts | http://comicsalliance.com/roberto-clemente-biography/?trackback=tsmclip

An excerpt and more information is available from the book's publisher Fantagraphics here.