Showing posts with label archaeology. Show all posts
Showing posts with label archaeology. Show all posts

Sunday, June 5, 2022

Tunnels

Tunnels is a splendid graphic novel, intricately plotted, expressively drawn, and colorfully executed. Its plot is complicated, and its characters bold, with each of them so focused on their desires that they do not see a bigger picture. The main character is Nili, an unemployed, single mother who strives to complete her archaeologist father's ultimate quest: to locate the Ark of the Covenant. Because of the onset of dementia, he had been removed from his academic position and is convalescing at home.

 "Aiding her" on her journey is her brother Broshi, but he is secretly in kahoots with Prof. Rafi Sarid, their father's ex-collaborator who is conniving to take the glory that comes with discovery for himself. He has dangled Broshi the prospect of tenure for information leading to locating the Ark, but he has no intentions to honor his deal. Also on the journey is Doctor, Nili's young son who wants nothing but to be left alone with games on a cell phone. The entire enterprise is bankrolled by Emil Abuloff, an antiquities dealer with a penchant for buying artifacts pilfered by ISIS. He is looking for a legitimate score to offset the ill-gotten gains he has made off of terrorists.  Doing the actual digging are two parties, first a team of sycophantic Jews led by Shmuel Gedanken and two Palestinian brothers, Mahdi and Zuzu  who dig the tunnel but want it for smuggling purposes. Gedanken also has in tow Aviva, a red cow that is to be slaughtered upon discovering the Ark.

If you have stuck with me thus far, you can see that there is much going on in this book character-wise. However, just as important as the characters is the setting, the contested lands in Israel and Palestine where huge walls and armed soldiers loom. At stake here are not just the fame that comes with discovery but also the power afforded to political and religious supremacy. Not to mention the fact the some of these people believe that possessing the Ark means that their forces will be unstoppable.

Despite all of these seriousness and intrigue of this quest, the book also features a sense of humor, full of Tintin-esque, colorful characters whose eyes and mouths frequently explode in cartoonish manner. Aviva the cow is also a wild-card, getting into all sorts of mischief and mucking things up. So, this books is a strangely balanced concoction of political jostling, family and academic drama, archaeological adventure, and farce. It is a fascinating, compelling, and substantial book, masterfully crafted and brilliantly illustrated. It also features an essay to close the book, where the author explains her intentions and narrative choices in great detail.

Tunnels was created by Rutu Modan, who has published two other graphic novels. Exit Wounds and The Property, in the US, with both winning Eisner Awards. She has also illustrated a number of picture books, created a variety of short comics, and edited the Hebrew edition of MAD magazine. She speaks about her work on Tunnels in this interview. This book was translated into English by Ishai Mishory.

All of the reviews I have read about this book have been positive. Hillary Brown wrote that "all these characters are so flawed and fascinating and prickly. They’re predictable and unpredictable in equal parts, which makes them interesting to watch." Etelka Lehoczky opined, "Contemplating the shallowness and entitlement of Modan's characters, readers may wind up reflecting on their own." Rachel Cooke wrote, "Every page is gripping, every frame profoundly political."

Tunnels was published by Drawn & Quarterly, and they offer a preview and more here.

Monday, June 10, 2019

Clem Hetherington and the Ironwood Race

Clem Hetherington and the Ironwood Race is another book I reviewed for the Excellence in Graphic Literature Awards. This one was fun for me for a few reasons. First off, it had a lot going on in a good way. Clem is the orphaned daughter of two archaeologists, only here the setting is a sort of extreme archaeology where drivers are given clues for treasure sites and then have to speed off in souped-up battle vehicles in order to be first to claim the prize. There are lots of competitors in interesting and deadly vehicles, and the event is cut-throat. For instance, there is one giant, armored battle wagon driven by large, sentient crocodiles. They are not to be taken lightly.
You would think that this race would not be the place for a young girl, but she has few prospects and is living hand-to-mouth. She also has specialized knowledge and skills. Clem is recruited (even though she is underage) to drive for the team led by her parents' former assistant, a shifty guy she had lost contact with. In the course of events, Clem learns some shocking secrets about him and his relationship with her parents, has to contend with the deadly Ironwood Race, and finds out that she is a pretty good extreme archaeologist. Also, she travels with her android brother named Digory who helps her along the way, and I very much liked their repartee and relationship.

There was much I liked about this book. It has a simple, sturdy plot. The characters are types of a sort, but they are engaging and easy to root for or boo. Best of all, the world and character designs really shine in the artwork, which features top-notch storytelling. This book left me breathless with its action sequences. It's a vibrant and exciting read.

Clem Hetherington and the Ironwood Race was a collaboration between writer Jen Breach and artist Douglas Holgate. Breach has written a few comics and books, including the self-published Maralinga and Something's Amiss at the Zoo. Holgate is a frequent collaborator with Breach, and he has drawn a host of other comics and graphic novels, most notably the The Last Kids of Earth series.

All of the reviews I have read of this book have been positive. Kirkus Reviews summed it up as "Indiana Jones meets Mad Max in a whirlwind as exciting for teens as it is for middle-grade readers." Elizabeth Bush called this book's premise "an action-lover's dream." Patrick Hayes wrote, "As soon as I was done, I wanted to read more."

Clem Hetherington and the Ironwood Race was published by Scholastic Graphix, and they offer a preview and more here. It is listed as a #1, so I hope we get to see more books in the series, though so far I have seen nothing solicited.

The publisher provided a review copy.

Saturday, November 10, 2018

On a Sunbeam

On a Sunbeam was originally published as a webcomic (still available to read online in its entirety here), and it is a fantastic science fiction comic experience. It features two narratives, one set in the present that follows a group of outer space archaeologists/restoration experts as they travel from job to job, documenting and repairing abandoned sites across the galaxy. The second one is told through the eyes of Mia, one of the space archaeologists, about her days in boarding school and of her first love with a classmate named Grace. Fifteen years separate the narratives, but the past still has a massive influence on the present.

I do not really want to delve more into the plot, as I feel it will not be done much justice with a recap, but I will tell you about my three favorite characteristics about this book. First, it is a piece of science fiction but it is more in the vein of fantasy/science fiction, as the future here is not cold and stark but rather more warm and organic. The spaceships resemble giant flying goldfish, and the interiors more like giant cathedrals or castles. I love the kind of world-building used throughout the book, which  you can see from this excerpt:
 
 
 
 
Second, although this is ostensibly a sci-fi tale, it is more about people's relationships to each other than influence of scientific invention on people's lives. And my third point follows from those relationships, in that the characters in this book are fully rendered both in terms of the art and their roles in the story. They are bold, nuanced, and complicated. They really left their impression on me, and this is a book that has been in my mind long after reading it.

This book's creator Tillie Walden is one of my favorite comics creators. Even though she is a relative newcomer, she has already racked up a few huge accolades, including the 2018 Eisner Award for Best Reality-Based Work for her graphic memoir Spinning (also one of my favorite books of the year). On a Sunbeam was nominated for a 2017 Eisner in the category of Digital Comic (even though it is technically a webcomic). You can learn more about her work on this webcomic/book in this interview I helped conduct on the Comics Alternative podcast.

All of the reviews I have read of this book have been glowing. In a starred review, Publishers Weekly concluded that "this masterful blend of science fiction–inflected school drama, road trip, and adventure is nothing less than marvelous." Kirkus Reviews called it "An affirming love story full of intriguing characters and a suspenseful plot." Caitlin Rosberg summed up, "It’s hard to imagine Walden continuing to put out books at the pace she’s had for the past three years, but comics are richer for it, and hopefully there’s many more years to come of her beautiful work."

On a Sunbeam was published by First Second, and they offer a preview and more information about it here.

Monday, July 25, 2016

Poppy! and the Lost Lagoon

Poppy! and the Lost Lagoon was an unexpected delight I picked up at HeroesCon this year. It is an adventure book written by Matt Kindt, one of my favorite contemporary comics creators, with art by Brian Hurtt, who draws The Sixth Gun, a series I should check out because I hear great things about it.

Any way, when I saw they had a book aimed at upper elementary/middle school readers, I was excited to check it out. This book has a fantastic set-up. It is about Poppy Pepperington, a young adventurer who is accompanied by Colt Winchester, a gruff old sort who promised Pappy, Poppy's adventurer grandfather, that he would watch after her when he mysteriously disappeared (or died?). This duo meets up with Ramses, a thousands of years old pharaoh who looks like an 8-year old boy and is relegated to a penthouse apartment, who gives them new missions and adventures to undertake.
 

I will not spoil what they do or find on their adventure, but it involves exotic cities, a giant octopus, strange sea creatures, death traps, and fantastic happenings just this side of the supernatural. As you can see from the art and story, there are lots of minute details and intricacies in both the characters and the settings, and they all contribute to a wonderfully vibrant tapestry. The main narrative is nuanced and intriguing, with lots of surprises, twists, and silliness. I had a lot of fun reading this book, and I hope it is just the start to a series, because there is much potential here.

This book's creators are veteran comics people. Matt Kindt has created numerous graphic novels, including Super Spy, Red Handed, and Revolver, worked on his own series Mind MGMT and Dept H, as well as having written a good number of titles at Marvel, Valiant, and DC Comics. Brian Hurtt is known for his art in genre-bending books like The Sixth Gun and The Damned. Both Kindt and Hurtt have been nominated for major comics awards multiple times.

Many of the reviews praise this book as being an American version of Tintin, and I think that is high praise. Matthew Garcia summed it up as "a very enjoyable and lively book." Josh Canales wrote, "This family-friendly book is great for anyone who loves reading." Gwen and Andy at Comics Alternative "could not stop singing [its] praises."

Poppy! and the Lost Lagoon was published by Dark Horse, and they have a preview and more available here.

I met both Kindt and Hurtt at HeroesCon this year, and they were nice enough to sign my copy of the book. I think it would be fun and interesting for readers young and old, truly an all ages book.

Wednesday, March 30, 2016

Science Comics

First Second is celebrating their tenth anniversary with a bang, introducing a new series called Science Comics. Each volume has a different focus, and they have some top notch creators lined up for these titles. The first two just came out, and they contain lots of information, vocabulary, and features that make them ready for classroom use. Also, they take different approaches to their storytelling and I found them both great in different ways.
The first one I read was Coral Reefs: Cities of the Ocean by Maris Wicks. I had read and enjoyed her prior book Human Body Theater as well as her collaboration with Jim Ottaviani Primates, and they were both excellent. This one focuses on marine biology, obviously, and I was impressed by two things off the bat: the bright, expressive, info-rich artwork and the gentle narration provided by a bespectacled bony fish.
As you can see the artwork is gorgeous and engaging, and I really enjoyed the balance of information and vocabulary text and images with playful imagery and asides that add a dash of humor to the proceedings. Wicks is an excellent artist and storyteller, and her chops are on display throughout.

As you can see this book contains lots of facts about coral reefs, but it also gets into other territory like ecology, climate change, and environmental factors that affect marine life. I think it would have been impressive to simply detail as much as this book has about underwater plants and animals, but it goes the extra mile to place all of these organisms in a larger context. I am glad to see how it engaged in serious issues that involve the future of planet Earth in thoughtful and documented ways. Overall, it is quite exceptional how the narrative, exposition, and artwork range back and forth from simple to complex as the author entertains and explains throughout the book.

The reviews I have read about this book have been glowing. Johanna Draper Carlson concluded, "I had no idea there was so much to know about coral reefs. While obviously targeted at the educational market, this comic is a good read for all ages." Sarah Stevenson wrote that "I personally learned a lot, was reminded of knowledge I hadn't thought about in a while, and enjoyed myself in the process." Kevin wrote, "Unlike some content-area graphic novels out there in the world (and I have read more than my share) that seem thrown together to make a buck off the graphic novel movement, Coral Reefs: Cities of the Ocean seems more like an act of love by someone who is deeply immersed in the ocean." Let's hope Maris Wicks has lots of oxygen with her, if that is the case (Smile).
There is a part of me that thinks that books about dinosaurs are pretty easy to sell. Just pack them full of pictures of the wide array of these reptiles and the rest takes care of itself. I certainly read my share of such books when I was young, and I loved them. Dinosaurs: Fossils and Feathers is smart in that it engages in such displays of dino-diversity, but it goes far beyond simply showing beautiful pictures of these prehistoric creatures. What really impressed me is how much if focused on the science and archaeology of dinosaur discovery, going in historical fashion over how these and other creatures were discovered, theorized, and studied over the past centuries.
Like the coral reefs book, this one also went into a much broader context of science, and in different areas summing up the state of science during different time periods. I was especially taken with this feature as it shows readers how science and theories change and evolve over time. The book really confronts many potential controversies and confusions head on, but it also dramatizes the constantly revised view about dinosaurs as scientists debate how they lived, ate, and whether or not they were warm-blooded or had feathers.

I think that it is difficult for a book like this to make an impression about a well-covered topic like dinosaurs, but it manages to do just that with extensive research and an excellent synthesis of multiple fields and studies. It will change how you look at birds, or at least I know it has for me. Those cute feathered things might just be tiny decedents of velociraptors. And the book also puts a human face on those who have studied these "terrible lizards." That parade of strong personalities is as engaging as all the facts and beautiful pictures.
The collaboration here between MK Reed and Joe Flood is seamless and rich. I very much enjoyed their prior book, The Cute Girl Network, and I am happy to say that they are maybe more adept at nonfiction as they are at fiction. There is certainly a lot of ground covered in this book, and there was much I found new, exciting, and interesting.

The reviews about this book were more mixed, though I have to say that I felt I enjoyed it just a tad bit more than the corals reefs volume. Johanna Draper Carlson felt that it tried to tackle too much and wrote, "There’s a lot more history, a lot less animal study than one might think here. And this book needs its own annotation guide!" The folks at The Comics Alternative called it "a great non-fiction graphic novel that entertains and instructs. It can also be enjoyed by a wide range of ages, giving younger readers a great, fun look at dinosaurs, and providing older readers with the history of dinosaur research and discovery."

Both volumes of Science Comics were published by First Second and you can find previews and much more here (for Coral Reefs) and here (for Dinosaurs). I feel these are both excellent books and an auspicious start to this series. I am eager to see the future volumes, which include books on bats and volcanoes.

Thank you, Gina, for the review copies!