Showing posts with label China. Show all posts
Showing posts with label China. Show all posts

Saturday, August 15, 2015

In Real Life

Stereotypes that video games are for boys prevail even though statistics indicate that about half of all gamers are female. In addition, eruptions such as Gamergate show that in many ways female gamers are sometimes the target of misogynist agendas. Even though such ugliness is not overtly referenced here, it is in the background of this graphic novel, In Real Life. The protagonist here is Anda, a teenaged D&D fan who is inspired by a guest speaker at school to try playing a MMORPG.
Playing the fictional game Coarsegold Online, Anda finds a niche she enjoys. She quickly masters game-play, makes friends, and levels her character (Kalidestroyer) up.
Also, she joins a clique of video game activists who seek to root out the farming that is happening in the game. Anda likes the camaraderie that comes with joining this group and also enjoys the sensation of making this world a more equitable place while also making some actual money when she gets paid for completing these missions.
This real life reward makes her parents suspicious of what she is doing online, but there are other consequences when she befriends one of the farmers, a Chinese boy named Raymond who supports himself by farming. Not only does this friendship complicate Anda's worldview, it also has a massive impact on Raymond's life when he takes Anda's advice and tries to get his fellow workers to demand improvements in their working conditions. I do not want to spoil the ending, but  I did think it was a bit pat, that things did resolve perhaps a little too neatly. Still, I felt that overall this was a worthwhile book that highlighted the ways that consumerism, gender, fiction, and business intersect in complicated ways.

This ambitious and beautifully drawn book is a collaboration between Cory Doctorow and Jen Wang. Doctorow is an award winning author of multiple YA books, including Little Brother and Homeland, a blogger, and the co-editor of Boing Boing. Wang is an artist and illustrator, and her debut graphic novel was Koko Be Good. I love her artwork, with its flowing lines, cool pastel colors, emotive characters, and fun energy. Both creators speak about their work on In Real Life in this interview.

All of the reviews I have read about this book lean to the positive. Chris Taylor offered his opinion that "they’ve shoehorned rather too much into the story for this to be entirely effective," but added that it "is a powerful narrative nonetheless." Kelly Thompson summed up that it was "a socially relevant, heartfelt and emotionally engaging story about a female gamer that will likely inspire and encourage generations of awesome girls." Jonah Gregory wrote, "It’s an enjoyable read and the messages it wants to convey aren’t so heavy handed as to be distracting."

In Real Life was published by First Second, who provides a preview and much more here.

Thursday, May 15, 2014

The 14th Dalai Lama: A Manga Biography


The Dalai Lama is an internationally known religious figure, the spiritual leader of the Tibetan people who has lived in exile since 1959. This book chronicles his life from the time he was 2 years old and showed the signs of being the reincarnation of the religious and political leader. He left his home of humble means and went on to be taught by monks and to assume his role in the Buddhist faith and as ruler of Tibet.
Following in the years after World War II, Mao Tse-tung led the Cultural Revolution in China, and communism came to great prominence. The communist Chinese forces eventually turned their attention to "liberating" Tibet from an imperialist regime and returning governance to the people. These invading forces are depicted as cruel and savage, committing many atrocities against the Tibetan people.
The invasion led to great periods of unrest, and the Lama was challenged on many sides as a young leader. Although he advocated non-violent resolutions to the situation, he finally fled to India.The last part of the book focuses on him in more recent years, winning the Nobel Peace Prize and being an advocate for a free Tibet and various humanitarian efforts and institutes.
This book is part of a series of Penguin-published manga biographies about such figures as Gandhi and Che Guevara. I think it is a great introduction to the life of the Dalai Lama, and it has as many facts as a Wikipedia entry and much better graphics. That said, I found it a tad dry, just the facts without much emotion. The traditional manga style is attractive, and it probably makes the book much more universally accessible, but I also think the art is a bit generic, bordering on antiseptic, and when coupled with an overly journalistic writing style, the whole enterprise comes off as polished but not so enticing. There is much preaching to the choir, and I am not so sure this book would win over converts who were not familiar with these facts and struggles.

I was not able to find much information on this book's creator, Tetsu Saiwai. From his publisher's biography I learned that he has drawn many educational manga over the past 20 years and that he is a puppeteer and puppetry enthusiast.

The reviews of this book I have read are positive, though not overwhelmingly so. The Examiner's Raymond Herrera recommended, "For those younger readers out there that would like to read a historically based manga that is both entertaining and educational this is surely a manga worth looking into." The reviewer at Publishers Weekly felt that this biography lacked nuance and "Tetsu's lack of perspective ultimately works to flatten, not enhance, the story." CNN's Gabe LaMonica reported positively that "Saiwai’s book is a quick read packed with the history of a life that spans nearly eight decades. It’s a tribute to the book’s form that so much is conveyed in such a small space."

The 14th Dalai Lama was published in the USA by Penguin.


Friday, May 10, 2013

Dim Sum Warriors, Volume 1: Enter the Dumpling


Recently at the 2013 AERA Conference in San Francisco I had the honor and privilege of meeting and presenting with a group of comics scholars, Nick Sousanis, Jarod Rosellรณ, Christy Blanch, and one of the authors of today's book, Yen Yen Woo. She described this book as a combination of two major parts of Chinese culture, dim sum and kung fu. Using these cultural touchstones, she was able to create a story and characters that are simultaneously appealing and apt for use in language learning. Interestingly, this book is the English version of a dual language app meant to instruct English language learners (ELLs) who speak Chinese with English.

Knowing that sometimes texts written for educational purposes can be dry, stilted, or just plain boring, I am happy to report that none of those pitfalls are present here. These comics are well drawn, action-packed, and funny. There are fun similes:


There are also interesting characters, like Colonel Quickynoodle:

Sorry, my thumb got in the soup.
Never trust anthropomorphic instant ramen
The main plot of the book involves Prince Porkroast Bao, who is somewhat at odds with the rest of his royal family. The young prince sneaks out to the marketplace and sees situations that do not quite match up with the news and counsel from the palace. His mother coddles him. His father thinks that he is just immature and ignorant of the demands his esteemed position entails, but there does seem to be an intricate subterfuge in play that involves the poor peasant classes, a popular energy drink, and the mighty Dim Sum Warriors, the defenders of the kingdom. This plot culminates in a competition between the four major factions of the Dim Sum Warriors (boiled, steamed, baked, and fried), with the winner given the honor of accepting Prince "Porky" (he hates being called that) into their fold.

This story is full of twists and humor. It was written by Colin Goh and Yen Yen Woo, a married couple who have made multiple websites and films. They speak about their work and backgrounds here at their official website. The artwork is dynamic, fluid, fun, and crisply presented by Soo Lee. There is much more about the creators and this work in this interview and also in this article from Publishers Weekly. The app was also written up in Time magazine.

I have not been able to find many reviews about the book online as yet, but I can personally say that it was a delight to read, with a cliffhanger ending that left me yearning for more. Additionally, the reviewer at Publishers Weekly commented positively about "Lee’s delightful illustrations and Goh and Woo’s engaging narrative" in this book version.

This book was published by Yumcha Studios. Here is an online tutorial for using the app version, which is also a quick preview of the story.

Thank you, Yen Yen, for making a great product and introducing me to your delightful work!

Saturday, July 10, 2010

The Cartoon History of the Universe II, Volumes 8-13: From the Springtime of China to the Fall of Rome

This book is the second of five in a series from creator Larry Gonick. It follows immediately after the last volume, which ended with Alexander the Great's quest to conquer the world stalling in India. In this volume, we learn more about what went on in the eastern hemisphere, with great attention to the history of ancient India, the growth of the Chinese empire in Asia, and the rise of major world religions such as Buddhism, Hinduism, Taoism, and Confucianism (which is more a way of life than a religion, but still...).

The second half of the book returns to the western hemisphere, documenting the rise of the Roman republic into an empire, but also telling tales about the northern peoples, including the Huns, Goths, and Germans, who rose up to eventually topple it. Paralleling these accounts is the rise of Christianity as a major world religion.

Even when tackling major issues and events, Gonick inserts wit, humor, and personality into the proceedings. As see by the range of reviews on Goodreads, this book is generally well-liked, with people stating they enjoy learning from the comic format. In a New York Times book review Jonathan Spence wrote that it was "a curious hybrid, at once flippant and scholarly, witty and politically correct, zany and traditionalist." He also adds that the book falls victim to one of the plagues of textbooks in general, that it covers topics in a quick manner without much elaboration or analysis.

Gonick offers a sample page on his website, and a lengthier preview is available from Amazon.com.

Friday, May 21, 2010

Shenzhen: A Travelogue from China

The second illustrated travelogue from Guy Delisle, Shenzhen is a record of the artist/animator's trip to the large Chinese city neighboring Hong Kong. Shenzhen is a growing metropolis that attracts many people looking for employment and opportunity, and Delisle was there for three months in the late 1990s to supervise a team of animators. Delisle's descriptions of the city are sometimes harsh, pointing out the filth and omnipresence of government propaganda, but they also include very human observations about local food, entertainment, and constant construction projects. One of the overwhelming feelings the reader gets from his accounts is that he felt pretty isolated and lonely in China.

As I noted in my entry on Pyongyang, Delisle is an illustrator and animator who travels the globe for his work and also to accompany his wife who is involved in Doctors without Borders, so he gets around to some very interesting places. He is a Canadian and his primary language, as you can tell from his blog, is French. This interview sheds some more light on Delisle's feelings on his trips to China and some of the decisions he made in creating this travelogue.

Shenzhen is generally well regarded, and it was nominated for a Wright Award for Best Book in 2007. Paul Karl Lukacs writes a thoughtful review of the book and also notes that he had very different experiences and that Shenzhen has undergone large changes since Delisle's time there. Renee, President and Publisher of Shen's Books, called it very realistic and felt Delisle's experiences were very similar to her own. Reviewer Danya David says that despite its flaws, Shenzhen is a "fast and interesting read" and suggests it may be a good addition to an 11th or 12th grade history or government class.

A preview is available from the publisher Drawn & Quarterly.